Visit this CBX member
Christian Banner eXchange

  
 

 
  

Copyright Information

  

GemStone III

Game Type: Massively Multiplayer Online Fantasy Roleplaying Game

Developer's Website: www.play.net

Game Site: www.gemstone.net

For a full explanation of our ratings system, click here

Editor's Note:  The writer of this review also works for Simutronics, maker of GemStone III.  Even though he thinks he's being rather objective and honest, you might want to consider that he'll not likely wish to upset his employer.  Of course since the editor is also him, the potential conflict of interest goes quite deep.  Reader beware!  Muahahaha!

I began my career with Simutronics as an Assistant GameMaster working on GemStone III. Before I was hired, I'd decided to play GSIII for a few months, learn about it and perhaps create my own online game.  In fact I'd gotten somewhat into that project when I found out that they were looking to hire new AGMs.  I applied and three months later was interviewed and hired.

Being a Christian and mindful of the controversy surrounding roleplaying games and the animosity built up by those who loved these games and those who saw them as the devil's tool to destroy the souls of the youth, I let them know about my Christian beliefs in case that would make a difference.  Obviously it didn't and I was invited to be an AGM (Assitant GameMaster).  Ultimately, I was hired to work full time in-house and eventually was given the job of Product Manager for DragonRealms (see the review for that game here).  After five years I'm still a Christian and GemStone is remains to most popular online multiplayer game ever written.

So, why did I say all this in a review about GemStone III?  First, so you'd know a bit about my background and potential bias.  Second, so you'd know that committed Christians do work in this industry (and I'm not the only one) and we've not become "satan-spawn" while we were working on very secular and very fun games.  As a Christian, I've no more compromised my faith than any Christian who happens to work at a secular job, even if this one is a bit different from the norm.

What GemStone III taught me was that there are a bunch of really nice people out there who happen to make games.  They don't have a hidden agenda of turning everyone into occult worshiping zombies.  I've seen it up close and personal for over five years.  I know.  That doesn't mean there aren't problems with these games from a Christian perspective.  However, they are common problems shared by any secular endeavor.  There is little that makes this job unique from other secular jobs (except that this is a heck of a lot of fun, creative work).

So, on with the review.  GSIII is the oldest commercial online game.  At a dozen years old and still going strong, the game is still the most played massively multiplayer game of all time.  That may not be the case in a couple years but for now it's true.  There is no other online game out there that can yet claim 1,000,000 people have played their game.  While other games such as UO or EverQuest may have more subscribers currently, they have not toppled all of GSIII's records.  One of those records is that GSIII has had more people online in one game instance than any other massively multiplayer game, period, over 3000 in fact.

OK, so what. GSIII has been around and it's had lots of people play it.  Well, glad you asked, because all of the above simply supports what I'm about to say.  Gemstone III is an incredibly fun and deep experience.  It's huge, boasting incredible numbers of rooms (locations where players can be), intense game play, vast roleplaying opportunities, romance, intrigue, quests, houses, societies, guilds, etc.  As with all text based games, GSIII has developed fantastic depth and scope because during all of those 12 years, the game was constantly growing.

In fact, the game changes daily.  One of the game's strengths is that it can continue to add content "on the fly."  That is, the game can introduce new areas, creatures, weapons, anything into the game while it's still running.  In fact, entirely new systems coded from the ground up can be introduced without the players having to leave the game.  This means that the big expansions other online games deliver once each year are spread out throughout the year in GSIII (in fact all of Simutronic's text games are like this).  Each time you log into the game, you can easily run into something entirely new.

The idea of GemStone, like most other RPGs is that you start out with a weak character, fight monsters to gain experience and once you have done this enough you gain a new level, train in new skills and go out to fight tougher monsters.  But this is only one aspect of what you can do with your character.  You can join a society which gives you new powers or a guild which offers new abilities and skills or a player run house which gives you a base of friends who jointly work together for the good of the house.

Due to the huge numbers of verbs (or commands) in the game, almost anything you can think of your character can do.  Roleplaying, if you spend some time doing it is quite easy in GSIII.  However, there are a large number of players who either do not care to roleplay or do it sporadically.  The trick is to find friends who enjoy the same kind of play you enjoy.  If you are a roleplayer, find other roleplayers.  If you are not into roleplaying, you won't be forced to roleplay (as you gain experience watching others you can begin to join in easily enough).

The front end for the game is called the Wizard.  You can choose to use a Java front end if you prefer.  The Wizard front end, however, gives you great control over the way text is presented in the game.  The default settings are very useful and as you get to know the front end better you can customize it to fit your gaming style.

But I'm a Christian and want to know how Christian friendly GSIII is?  Well, it's not hostile to Christians.  In fact there is nothing preventing a group of Christians getting together to roleplay in a fashion that pleases them.  The game doesn't promote one religion over another.  The gods of GSIII are modeled after the classical Greek and Roman type gods.  Not of particularly good news for Christians but it does highlight the fact that the game isn't trying to drag people into worshipping false gods.  It's obvious the gods of GSIII are there for roleplaying purposes and are kept consistent with the fantasy world in which they were written.

There is no reason you even have to deal with the gods of GSIII.  When I first started playing GSIII, my main character had rejected the GSIII gods and chose not to go to them for any reason.  This was a roleplaying choice I made and after going through a few characters I managed to get a character to 16th level (not to shabby in my days for the amount of time I played) without a single deed.  A deed, for those who wonder what one is, prevents a character from dying permanently.  As long as you have a deed, when you die, you can return to life.  The reason my character never got a deed was because to get one you had to give some valuables and money to one of the gods to get that deed.  To do that would have been inconsistent with my character's identity.

But even though the god's of GSIII are not real, and the magic characters use is about as real as Michael Jordan's shaggy hairdo, it's still one of those "uncomfortable" aspects of an otherwise brilliantly fun game. Another aspect of the game that may put off Christians is the use of some pretty graphic violence in combat.  Quite honestly, this bothered me the least of anything but others are much more sensitive to this.  The graphic violence is somewhat rare in combat and is rather sparse through the game but it does exist and should be factored into your decision to play or not to play.

So, what am I recommending here?  If you're a Christian and want to know if GSIII is OK, you're going to have to decide if anything in this review bothers you enough to say, "no."  This isn't a Christian game and you're not going to get closer to the Lord while playing it (Hmm, maybe if there was a fellowship of Christians who played...).  Like most other secular entertainment, the main reason to play GSIII is because it's fun.  It's not going to destroy your walk with the Lord but it might not be right for you either.  It might be best that you spent more time growing spiritually.  You'll know this better than I.

There are definitely benefits to playing GSIII (and other text based RPGs).  You'll become a better typist and improve your spelling skills.  It even excercises your math skills (there are lots of numbers to keep track of!).  You'll also have a chance to socialize in a relatively safe environment.  If anyone hassles you, it's easy to get away from them.  People have created deep friendships through GSIII, some of which have led to marriage.

One other thing that's important to keep in mind is how addictive this kind of game can be.  It's easy to spend hundreds of hours playing with your friends online.  It's important to maintain perspective once you're "hooked" on the game.  But with that in mind, GSIII is worth your attention.  The only reason not to play it is if you are uncomfortable with the fantasy religion it portrays, the fantasy magic or some of the "over-the-top" depictions of violence.

.Final Score

Highlights: Huge world you can spend years playing.  Very fun, straight forward game mechanics.  

Lowlights: Relatively steep learning curve (you'll need up to a month to get into the game enough to know it's for you or not.  Some, like me, get hooked right away).  System of Religion will be a turn-off to many Christians as will the magic and some of the violent combat criticals.

Recommendation: Try it out, but if you are a Christian you'll want to first decide whether or not the fantasy religion, magic and violence are unacceptable.  If they bother you, don't play the game.  If the fantasy doesn't offend you, then you'll probably enjoy the game.

Hints: Get the player guides and find friends quickly.  Be patient and use the HELP and ADVICE commands in the game as much as you can.

Age Appropriateness: Pre-Teen to Adult

Christian Sense (CS): 2.5

Game Engine (GE): 4

Game Play (GP): 4

Overall: 3.5